pub enum Scene {
SceneA,
SceneB,
SceneC,
}Expand description
A named, reproducible RNG scene for tests. Each variant maps to a fixed seed.
Variants§
Trait Implementations§
impl Copy for Scene
impl Eq for Scene
impl StructuralPartialEq for Scene
Auto Trait Implementations§
impl Freeze for Scene
impl RefUnwindSafe for Scene
impl Send for Scene
impl Sync for Scene
impl Unpin for Scene
impl UnsafeUnpin for Scene
impl UnwindSafe for Scene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> CompatExt for T
impl<T> CompatExt for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<T, UT> HandleAlloc<UT> for T
impl<T, UT> HandleAlloc<UT> for T
§fn new_handle(value: Arc<T>) -> Handle
fn new_handle(value: Arc<T>) -> Handle
Create a new handle for an Arc value Read more
§unsafe fn clone_handle(handle: Handle) -> Handle
unsafe fn clone_handle(handle: Handle) -> Handle
Clone a handle Read more
§unsafe fn consume_handle(handle: Handle) -> Arc<T>
unsafe fn consume_handle(handle: Handle) -> Arc<T>
Consume a handle, getting back the initial
Arc<> Read more